Currently working in the environment team for the project Tom Clancy's: The Division 2.
Worked on the full production on Forza 5 for next gen console Xbox One. Took a 4 month contract break and then helped complete the first batch of tracks DLC of Nurburgring. Working closely with my good friend Travis Gosnell we worked on the trees.
Environment artist creating props, art pass, and lighting studies + pass for LOTR: War in the North.
After completing War in the North I helped finish and complete DLC for Gotham City Imposters.
Worked on some heavy RnD with that team as well as put about 2 years into Middle-Earth: Shadow of Mordor.
Environments and Props in Unreal engine 3.0 for the Triple A title SAW, A Xbox 360 and PS3 title.
Creation of props all the way to entire level design and execution for ship and avatar rooms.